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Old Jun 17, 2006, 01:07 PM // 13:07   #21
Wilds Pathfinder
 
Join Date: Mar 2006
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I think there are lots of useful skill sets for a W/Mo

Just, for PvP especially, the mentality of not dying is incorrect. Since if they can't kill you in one spike the opponent will generally leave you be. Especally if you lack any skills to actually pose the opposing team much difficulty.

eg: low weapon mastery warrior, defensive stances warrior, etc etc.

The fact that you have HH as your elite means you probably lack good reliable KD skills and/or heavy damage skills.


Therefore in an arena environment, if you do not pose a threat, then the opponent will not target you. They will target your support members and after they are dead will come and kill you. Since you lack heavy damage skills (from your HH / passive skills) you cannot capitalise on the fact that you are ignored.


RA is typically a bad reason to say that your build needs adequate self healing, since anywhere else, where you have choice, you can bring dedicated healing team members. RA is a good place to test builds out but in the end, GW is a team game so the lowest level to practice certain builds is TA.
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Old Jun 17, 2006, 04:19 PM // 16:19   #22
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There's a huge amount of misinformation on this thread..
Quote:
Originally Posted by Age
1.sever artery2.seeking blade3.final thrust4.healing signet5.watchyouself6.gladiator defence7.mend ailment8.re sig. or for pve restore life.
Then there is the riposte build
1.server artry2.riposte 3deadly riposte and the rest are the same as a bove.
No offence, but that build is actually worse than the Paladin prebuilt for PvP-No deep wound? No speed buff? No IAS? Gladiator's Defense? Cmon..

Quote:
Wammo's in pvp are for 2 things:

1. Giving a mesmer energy.
2. Making people laugh.
You forgot to add 'Contemplation of Purity-' the CoP wammo is a tried and trusted gvg build.

Quote:
But the W/Mo for me in the Alliance Battles I've done has worked when I've had swords with 1.spell interupt 2.hundred blades(elite) 3. sun moon 4. watch 5.hamstring 6. def stance or sprint 7. heal circle 8. res sig.
Heal Area is THE single worst skill you could take on a Warrior. I'd honestly take Meteor Shower or Earthquake ahead of it.

Last edited by The Real Roy Keane; Jun 17, 2006 at 04:27 PM // 16:27..
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Old Jun 18, 2006, 01:45 AM // 01:45   #23
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Defensive stances generally are really poor for pvp.

@Keane: I'd say Restore Life in PvP is up there with Heal Area ^^
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Old Jun 19, 2006, 11:02 AM // 11:02   #24
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try a shock warrior
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Old Jun 19, 2006, 11:16 AM // 11:16   #25
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Quote:
Originally Posted by Aisius
I only really played a support roll though spamming healing circle and hamstring while assassins did the work =P
priceless
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Old Jun 21, 2006, 08:46 AM // 08:46   #26
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Let's be honest. There's not any point to consider continuing this thread. Just, no.
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